April 9 (Bloomberg) -- Video-game designer Nick Earl spent
eight months holed up with his development team rushing to adapt
``The Godfather'' for Nintendo Co.'s Wii.
The reason for the long hours: Earl's employer, Electronic
Arts Inc., like some of its competitors, underestimated demand
for the Wii, whose motion-activated wand lets players wield a
virtual sword, mimic real golf swings or strangle a victim.
Instead, game makers put most of their resources into Sony
Corp.'s PlayStation 3, which was released two days earlier in
November with a more conventional hand controller.
Now, publishers are scrambling to get titles to the 3.56
million U.S. and Japanese Wii owners who have made the machine
the top-selling game console this year.
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